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Home Recording I've started this page in order to share hints and tips on home recording and song writing that I've picked up over the last few years and which may be useful to newcomers (and maybe others). Click on one of the following topics to learn more:
Just a few short years ago, music recording meant a serious investment in studio equipment, but today it’s perfectly possible to make "release quality" recordings on a home PC fitted with a suitable soundcard and running inexpensive music software. But it takes a long time to become reasonably proficient in a home studio; after all it's a life-long career for professionals in the music industry and I'm sure they never stop learning new techniques, particularly as the pace of technological development is so fast and accelerating all the time. It's this pace of change, mainly in computer technology, and the consequent plummeting of prices, that's enabled musicians like you and I to own home recording studios that used to cost the earth.
When I started home recording about eight years ago I found it very difficult to know where to start. I had a bundle of manuals to study from my initial purchase of equipment and every day I had dozens of questions about how to connect things together and I got stuck and frustrated many times. Even when I got some results they didn't sound 'pro' or even like the sounds in my head. So, my first tip would be - start small and learn thoroughly how your equipment works. This will pay dividends when things apparently go wrong, because they will invariably go wrong due to your own ignorance! Thankfully over the last few years there have been internet forums to turn to and these are wonderful tools. You can get stuck, ask for help on an appropriate forum and within hours someone from across the world will chime in with help.
Now a big warning.. All this wonderful technology can beguile you. The next best thing is only around the corner and when you own that new software it will do wonders for your music. No, it won't. There are two paradoxes involved with having all this technology within easy reach:
Notwithstanding all that, it's great fun - even the tinkering around with the equipment! So go for it.
Knowing what MIDI is, and the difference between midi and audio, is crucial in learning how best to record your own music; but it's not all that difficult to grasp. Let me try and explain in layman's' terms.
MIDI (Musical Instrument Digital Interface) is an electronic communications protocol that represents music in digital form but not the sound of the music itself. An important concept that newcomers to music technology often have trouble with is the difference between MIDI files and audio files. MIDI files can always be distinguished from audio files because they have the file name extension .MID whereas audio files can have various extensions, e.g. .WAV or .MP3 or .WMA and so on. But most importantly, audio files are recordings of actual music and sound performances already made at a point in the past whereas MIDI files only contain digital instructions that can be played on any MIDI-compatible instruments or software to make performances in the future - anytime, anyplace.
MIDI is used extensively in the professional music scene as well is by hobbyists. If you see any major band in concert it's pretty certain they'll be playing their songs in time with MIDI tracks that will be triggering string and/or brass sounds, for example, from synths. My live band, 'The Skyline Band' does this.
One reason for the popularity of MIDI files is that, unlike digital audio files or even compact discs, a MIDI file does not need to capture and store actual sounds. Instead, the MIDI file can be just a list of events which describe the specific steps that a soundcard or other playback device must take to generate certain sounds. This way, MIDI files are very much smaller than digital audio files, and the events are also editable, allowing the music to be rearranged, edited, even composed interactively, if desired. The best analogy for MIDI is to liken it to the linking of two computers via modems. The same way the computers share information via the modem, electronic devices share it via MIDI. It does not send the actual musical note, but the information about the note. It can send messages to synthesisers telling them which note was depressed, how long to sustain the note, to change sounds (use trumpet instead of piano), adjust volume, modulate notes, and more.
The universal MIDI standard began its evolution way back in the early 80s. Dave Smith and Chet Wood, then working for a company called Sequential Circuits, devised a Universal Synthesizer Interface and their proposal was presented to the Audio Engineering Society in autumn 1981, providing a starting point for the development of the MIDI standard. Over the two years from autumn 1981 to 1983 most of the major manufacturers collaborated in the development of the first version of the standard, which was published in October 1983.
Things became official around 1985 when the MIDI Manufacturers Association, (MMA), and AMEI in Japan, were set up to enable companies in the music industry to work together to discuss and agree the common standards that ensure compatibility among all their products, e.g. synthesizers, drum machines, software, etc. One of the standards, for example, is the specification of the MIDI cable for connecting MIDI-compatible pieces of equipment, including PCs. Since 1985 the MMA/AMEI has produced 11 new specifications and adopted 38 sets of enhancements to MIDI. Work continues to improve MIDI and a current project for example is High Definition MIDI. If you have a piece of studio equipment conforming to the MIDI standard it may well have the MIDI logo on it somewhere, and another indicator will be standard pages in the back of the manual headed 'MIDI Implementation'. In 1991 the GM (General Midi) standard was agreed and you'll see the term GM in many places. There are 128 designated GM sounds which are listed here. MIDI is not that complicated. Once you master the simple basics you'll appreciate what a tremendous invention it is! I strongly recommend you buy a book on MIDI so you get a grasp of important things like MIDI In, Out and Through, which will help you connect together your keyboard and your sequencer program (Cubase, Sonar, Logic, etc) running on your DAW* (PC or Mac Digital Audio Workstation) running NB: The commercial programs just mentioned are still referred to as sequencers because they have their origins in DOS programs that enabled midi files to be played and manipulated, although today these programs do much, much more with MIDI as well as audio at the same time. Warning: the internet abounds with countless MIDI files of all types of music which you can download for free and then play on your sequencer via your soundcard. Almost all of them are amateur and sound bloody awful. It may be tempting to download these to play along with and so on, but unfortunately the internet bad guys know people do this and some of these sites will also pass you viruses such as trojans and the like. If you want free midi files use only sites you can trust, but my tip is simple: DO NOT TRUST ANY. If I want ready-made MIDI files I use the commercial sites I've listed below under Useful Web Sites - they're safe and even though you pay for the files they are top quality professional songs prepared by people who know their craft. All of them provide shorts demos. Familiarity with MIDI is essential to get the best out of your sequencer. To find out more try the midi tutorial here on Computer Music magazine's site. Better still, buy one of the many books on the subject. An excellent one is MIDI for the Technophobe by Paul White, Editor In Chief of Sound On Sound magazine, which is also essential reading if you're serious about home recording.
My Midi Sounds are Cheesy - Help!
When using music software like Band In A Box, Jammer Pro, and others that play MIDI tunes/files/notes, the sound quality of the musical instruments you hear will depend on the MIDI capabilities of what you play those sounds through. These are your choices of sound source:
Soundfonts* are small real samples, i.e. real audio recordings, of actual instruments; simply .wav file samples that have been transformed by a Soundfont editor, such as Vienna, into MIDI-controllable instruments which can be loaded onto your soundcard and triggered by your sequencer. They're usually referred to as .sf2 files which is the name extension of a file which might contain an individual instrument soundfont or a bank of instruments. A Soundfont Bank will contain definitions of up to 128 instruments and some drum sets all complying with the General Midi standard.
The Soundfont standard was developed in 1993 by Creative*, the makers of the Sound Blaster range of sound cards, but the technology is 'open' so that others can use it if they wish, which has helped make it so universal. The advantage of this technology is that a Soundfont-compatible soundcard is a low-cost sampler within your PC and the Soundfonts don't take up much room in computer memory. The disadvantage is just that: they're small samples which don't take up much memory so they're not as realistic as large samples that take up a lot of memory. It's a trade-off. Technology has significantly narrowed the gap between Soundfonts and 'pro' samplers in terms of functionality and quality. In fact, the sound quality of a well constructed .sf2 file can be just as good as any 16-bit sampler. To get started in the world of Soundfonts, you will need a Soundfont-compatible soundcard like Creative's Sound Blaster Audigy 2 Platinum Pro or the newer Audigy 4 and X-Fi Elite Pro.
Creative cards come with banks of soundfonts, but better sets can be obtained free on the internet. Before I give you a couple of recommendations though, here's a caveat. I've found from forum discussions, etc. that the relative authenticity of soundfont sounds tends to be a subjective issue rather than an objective one, which seems strange to me. So if you want more convincing soundfonts try out different banks and see which ones you like for adding realism to your music. The ones I use (in approximate order of preference) are:
Others you might wish to Google for and try are 'Merlin' and 'Titanic'.
A soundcard is the device that enables your PC or Mac to talk to the outside world. You fit it inside your PC and sometimes they come with an external 'breakout' box for ease of cable connection and operation. Connectors will enable you to input and output digital audio, analogue audio and midi via separate plugs and sockets. There are many different varieties of soundcard, all offering various levels of sophistication and audio fidelity. Generally, the more you pay the better the sound quality and choice/quantity of inputs and outputs. There's an excellent explanation of soundcards and what they do on the site PC-Music, together with a short review of most of the popular ones currently available.
Professional recording studios wouldn't use 'entry level' cards such as the Soundblaster family, because the sound fidelity isn't pristine enough for their requirements, but millions of these cards have been sold to home studio hobbyists due to their relatively high quality, numerous bundled features, ability to be used for sounds in PC games, and low cost. After starting out with a Soundblaster card home recording enthusiasts more often than not trade up to something more 'pro', but bear in mind if you do this you will forgo the convenience of inbuilt Soundfonts and instead will have to acquire a software sampler to play them instead - although this is not a big problem. However, one of the more frequent questions newcomers pose on forums is "I've replaced my Soundblaster with a better sound card and now I can't get any sound when I try and play a midi file". You now know the answer. The new card has no 'onboard' sounds.
So, what's my recommendation if you're just starting out? Well, buy the best Soundblaster you can; the Audigy 2 Platinum Pro is about £125 new or you can find a few on Ebay nowadays. As your knowledge and sophistication begin to grow you can always upgrade to a 'pro' card later on - you'll have enough learning curves to climb without trying to figure out how to use one of those straight away.
* SoundFont®
is a registered trademark of
Emu Systems Inc.
Audio and Midi Sequencer:
The main
DAW* package I use is Cakewalk's Sonar
7 Producer.
Click
here to visit the product's home page. It began as a DOS program
many years ago, became Cakewalk Pro-Audio and then Sonar. Choice of
sequencer is a lot to do with personal preferences, but I like Sonar because
it looks more 'Window-y' than the others which makes it easier for me to move
around in. There are many other sequencer programs out there, for
example:
Cubase,
Logic Pro (MAC),
Performer (for MAC),
PowerTracks and
Pro Tools. You may have seen Pro Tools mentioned in the music
recording press and sometimes in the credits in music CD booklets. This is a
'top-end' program that goes with dedicated hardware (although a 'lite'
software version is available) which has gained a lot of acceptance in
professional studios and has become the generic name in those circles for a
computer-based audio and midi sequencer. Packages such as Sonar are almost complete desk-top studios. You can record both MIDI and audio tracks; edit them; manipulate them with sound effects like reverb, chorus and echo; apply EQ; and then mix and master a final product. The keen competition between the leading products has meant they all try to steal a march on each other by introducing new features and providing regular updates - both minor and major. In Sonar's case a major upgrade appears every year around November time, the next one being Sonar 6 presumably. The disadvantage of this 'arms race' is that you feel the need to fork out every year for the upgrade just for the contentment of having the latest version. However, Sonar is extremely well supported, the company tends to be very responsive to its customers' needs and there is a very active forum where you can get plenty of help. A big advantage over its competitors is that you receive with Sonar a very thick paper manual, and I'm one of those people who much prefers a paper manual to a cheapskate print-it-yourself PDF version. I like to browse manuals to stumble across features I never knew about, and you can't read a PDF file in the smallest room! Most of the large sequencer packages provide a try-before-you-buy demo version and the Sonar 5 one can be downloaded here. * Digital Audio Workstation = posh name for your PC or Mac.
Composer/Auto Accompaniment:
Band In A Box
is an excellent software product for helping compose songs and instrument
parts for you. You can also use it to play along with for practice
purposes as well as use it as your backing band for playing live. It's successful
because it's easy to use. Anyone with just a little knowledge of computers and
music can create their very own songs or backing tracks. To create a
song, all you need do is type in the chord sequence on the blank page placing the chord changes on the appropriate
bars ( any type of chord i.e. C, Fm7 or even complicated chords such as
C13b9) then select a style from the hundreds provided. Press play and your
backing is complete, or hit play again to have the program re-compose again
slightly differently. If the style you choose does not suit your song,
select another, with so many to choose from there's almost certain to be one
that fits the bill. If you wish, you can create your own style from scratch
or use the "Wizard" to convert a Midi file to a style.
Drawbacks with BIAB? If your musical tastes only run to heavy rock and death metal then it won't help you too much. The programmers who originally devised the product are very jazz-biased and, well, mature, so a lot of the styles are jazz-based. There's also a fair amount of country and strict tempo styles. If that's what you're looking for you'll be extremely well catered for, but some of the attempts at modern rock and pop styles are stilted and in places cheesy. Having said that it's an invaluable tool for guitarists like myself - I use BIAB mainly to compose bass, keyboards, strings and brass parts for my original songs. I export the results as a MIDI file and open it in Sonar to add audio, e.g. vocals, and finalise the piece there.
A big plus of BIAB is that because it's a successful product it is extremely well supported, with regular updates and enhancements and a very active forum where you can get some first class help from seasoned users. The UK's leading music production magazine, Sound on Sound, dubbed Band In A Box "one of few music productions that sits in the must have category" and I agree.
Jammer Pro is a similar tool to Band In A Box. You type
in chords to a stave-like grid, choose a style from a number of ones
provided, and the program will compose - and recompose - to choice. A
major advantage over BIAB is that you can have more than one output.
For example, if you have an appropriate midi interface you can route drum
data to a drum machine, some instruments to one synthesiser and some to
another. Another advantage over BIAB is the provision of separate
drum styles so you can adopt a band style you like and then swap out the
drum style for another one if it sounds better. As with BIAB you can
also devise your own styles. Unfortunately Jammer Pro has not been as successful as Band In A Box and now seems to operate on a shoestring. Updates and new styles aren't published very often and there's no forum (although there is a small Yahoo News Group). However, they are still alive and well and a new version, Jammer Pro 6, was published early 2006 as well a new style set, Rock Basics. Jammer Pro 6 costs $129 US direct from Soundtrek, but I recommend you also buy all the add-on band and drum styles which totals $289 US. I prefer the screen layout in Jammer Pro and the final results always seem a little 'tighter' musically than in BIAB. The styles are a little more modern also. When composing a song I tend to use both BIAB and Jammer Pro to try out accompaniment parts to my chords, choosing one or the other depending on the results they come up with, so my recommendation would be to buy both if that's similar to the way you wish to work.
Bandstand can be used in standalone mode or as a plug-in within Sonar where it works extremely well. It can also be used as a plug-in within Band In A Box where it greatly improves the BIAB experience, although I find it works more smoothly if Bandstand is in standalone mode linked to BIAB via Midi Yoke, a free utility which works as a virtual cable linking the output of BIAB to the input of Bandstand. Bandstand costs £150 in the UK. You can read more about the features and hear examples of some of the instruments on Native Instruments' Bandstand product page here. Here's are some examples of tunes using Bandstand. These are three demo styles that come with Band In A Box. I exported them as midi files into Sonar, changed the volume, effects and panning settings slightly and processed the audio files (gently) through FinalPlug5. These instrumentals show off some of Bandstand's samples very well I think:
Final Mix Tool - Wave Arts' FinalPlug: FinalPlug is a peak limiter and volume maximiser. It's an extremely useful tool to give your completed track that 'sparkle' and 'loudness' you associate with professional recordings.
But in brief: remember that professional engineers have many years of serious training behind them as well as far better equipment, and this is probably the most highly skilled and difficult part of the whole business of recording. The trick revolves around the careful application of EQ, compression and limiting techniques appropriate to the recorded material. Untrained ears will usually use these tools excessively. making the track totally lacking in light and shade and fatiguing to listen to. (I'm not talking here about hardcore dance slammin' tracks where you can bash the daylights out of the sound spectrum because all the listeners want is excessive bass and sonic monotony.) EQ is used most often to separate out the different instruments and voices - often called 'carving out a space' in what's going on. In very simple terms it means tweaking the bass, middle and treble on each track but that really is putting it very simply. Tip: Things usually sound better if EQ is reduced on other tracks to make a track more prominent, rather than increasing the EQ on that track. Check out the definitions of compression and limiting in the Glossary below. FinalPlug is a simple one-screen tool (pictured here) with very few controls which attempts to give you that final mix 'sparkle', applying the techniques above. It compresses and limits and will bring up the apparent overall loudness of your track. You can either use the small number of presets provided or devise your own. Used sparingly this is an excellent tool, but it's easy to overdo it - if that sounds good then turning the knob up will make it sound even better. No - it won't, I promise you! It's available direct from Wave Arts for $175 US.
Blues Guitar Video Tutor
If you're a guitarist you'll love this product. I'm including it here because it's so useful and such a bargain. It's available from PG Music, the makers of Band In A Box at a ridiculously low price of only $19US! It's a video tutorial you run on your PC which gives you all the lowdown on 101 blues guitar riffs, particularly all those fruity ones purveyed by Eric Clapton, Peter Green, et al. The real Stat guitar is locked in place on the screen as the licks are played and the screen also shows the guitar tab and music. As the player, Danny Casavant, performs each piece he explains precisely what he's doing, repeats tricky parts slowly, and passes on particular tips on getting the right sound, picking technique and so on. What makes it even more exciting is the live backing band. I'm very envious of this guy - he gets a tremendous sound out of his Strat and has first class chops. You can read more about over at the PG Music site here and also see a screen shot. I can't recommend this product high enough and at $19 it's really a no-brainer! Oh, and they also do a Volume 2 as well as similar products for rock guitar.
MIDI Files:
BandTrax - Australian commercial midi file seller. Comtracks - UK commercial midi file seller. Elite - Australian commercial midi file seller. Hands-On-Midi - UK commercial midi file seller. Tran Tracks - US commercial midi file seller. Midi Hits - .US commercial midi file seller.
Music Technology Information:
Cakewalk's 'Desktop Music Handbook' - The information packed into this section of Cakewalk's (Sonar) site is pure gold. If you're just starting out home recording then some time spent here will get you off to a flying start, and even the more-experienced will find something they didn't know before! Highly recommended. tweakheadz lab - This is a MUST-visit web site, especially for beginners. Contains dozens of articles on setting up and using studio gear. Scott R. Garrigus' DigiFreq site - Another first class site for home recording news, tips, offers and lots more. Scott is an excellent author - I can particularly recommend his current Sonar companion volume, 'Sonar 5 Power'. Sound On Sound magazine - The best project studio (and pro) magazine bar none. Search here first for any gear or software reviews. Harmony Central - A first class site for all things musical including instruments, technology and up to date news. Home Recording.com - What it says on the tin. PC Music Guru - Robin Vincent works in the home recording industry and has many years experience in making music with computers, which he shares on his must-visit site. Fantomized - site for owners of Roland Fantom S and X keyboards. Good forums for getting help.
Music Technology Forums: Studio Central forums - The excellent forums attached to the tweakheadz lab site listed above. DigiFreq - Forums at the DigiFreq site listed above. Sound On Sound Magazine forums - The forums attached to the Sound On Sound site listed above. Band In A Box forums - Forums for PG Music's Band In A Box composition/accompaniment software. Sonar forums - Forums for Cakewalk's sequencer.
Other: Chordie - Guitar tabs. (Guitarists know what they are..) Chord Finder - Another indispensable site for us plank spankers. Rhyming Dictionary - Very handy when you're stuck on that song lyric! Movie Poster Collector - My son's web site! He's an avid collector of vintage movie posters. You can see one or two on the walls in my studio.
Songwriting is a craft, so don't expect to pen classics straight away. But if you never start you'll never arrive, so learn through practice - write and compose often, even if you don't end up with a complete song every time. If you're like me, you'll end up with a valuable folder of fragments and half-completed songs that you can go back to later if stuck for a verse, chorus or lyric. I don't sight read music or write notation. I've learned all I know from experience and that's what I'm aiming to pass on here. Trained musicians should either tune out now or proceed if they want to find out some useful tips that formal musical training has not given them!
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